LoL Pro Player Settings
Mouse DPI, in-game sensitivity and resolution for the top 24 League of Legends professionals across LCK, LEC, LCS and LPL — verified from streams and tournament broadcasts for 2026.
24
Pros Tracked
800
Most Common DPI
~60
Avg Sensitivity
G Pro X SL
Top Mouse
Pro Settings — Sorted A–Z
24 playersMouse Usage Breakdown
The Logitech G Pro X Superlight (and its successor the Superlight 2) dominates LoL pro setups — chosen for its ultralight 61 g frame and wireless reliability for marathon 12-hour practice days.
Why Do LoL Pros Use High DPI?
800 DPI — The Standard
Unlike CS2 where 400 DPI with low sensitivity is the norm, League of Legends pros almost universally use 800 DPI. The game does not require sub-pixel aiming precision — instead, fast cursor movement across a large map, rapid ability cancels, and quick item activations demand a higher baseline tracking speed.
Sensitivity Scale: 0–100
LoL in-game sensitivity uses a 0–100 scale, not a decimal multiplier. Most pros set it between 45–80. Lower values (Gumayusi at 45, Vetheo at 48) favour precise skillshot landing and last-hitting. Higher values (Rekkles at 80, Knight at 75) suit players who prioritise map-wide reaction speed during engages and rotations.
< 45 Sensitivity
Low — Precision Focus
Tight cursor control for skillshot landing and precise CS. Best for mages and marksmen.
45–65 Sensitivity
Mid — Most Pros
Balance of map awareness speed and mechanical precision. Used by Faker (65), Chovy (55), Zeus (70).
65+ Sensitivity
High — Speed Priority
Fast camera control and reaction time. Rekkles (80), Knight (75), Uzi (68).
Frequently Asked Questions
What mouse settings do League of Legends pros use?
Nearly all LoL professionals use 800 DPI. In-game sensitivity is set on a 0–100 scale; most pros sit between 45–80, with the average around 60–65. Unlike FPS games, LoL mouse movement controls camera panning and champion clicks, not aiming, so higher sensitivity values are common.
Why do LoL pros use 800 DPI instead of 400 DPI?
League of Legends is an RTS-style game where fast camera movement across a large map is essential. 800 DPI allows pros to quickly pan to objectives, wards, and teamfights without physically moving the mouse far. In CS2 or Valorant, 400 DPI is standard because precise micro-aiming is the priority; in LoL, map coverage speed matters more.
What in-game sensitivity does Faker use in League of Legends?
Faker uses 800 DPI with 65 in-game sensitivity (on the 0–100 scale), giving an effective parameter of 520 eDPI. He runs a 1920×1080 resolution at 240 Hz. Faker's settings have remained relatively consistent throughout his career, favouring moderate sensitivity for reliable cursor control.
Does LoL sensitivity work the same as CS2 sensitivity?
No. League of Legends uses a 0–100 sensitivity scale for mouse movement speed. This is not directly comparable to CS2 or Valorant (which use decimal multipliers like 1.0–3.0). In LoL, sensitivity affects how fast the camera edge-scrolls and how responsive click-drag actions feel, rather than crosshair aiming.
What monitor refresh rate do LoL pros use?
Most LCK and LEC professionals play at 240 Hz, which reduces motion blur during fast champion abilities and teamfights. Some veterans (Rekkles, ShowMaker, Doublelift, Bjergsen) still use 144 Hz monitors. League of Legends is not as demanding on refresh rate as FPS games, so 144 Hz remains competitive at the pro level.
Settings sourced from player streams, LCK/LEC/LCS/LPL broadcast overlays, and team hardware announcements. Settings may change between splits — check the LoL hub for the latest team news and roster updates.