League of LegendsUpdated March 2026

LoL Pro Player Settings

Mouse DPI, in-game sensitivity and resolution for the top 24 League of Legends professionals across LCK, LEC, LCS and LPL — verified from streams and tournament broadcasts for 2026.

24

Pros Tracked

800

Most Common DPI

~60

Avg Sensitivity

G Pro X SL

Top Mouse

Regions:LCK · 9LEC · 6LCS · 5LPL · 4

Pro Settings — Sorted A–Z

24 players
PlayerDPISens
Bin80050
Bjergsen80052
BrokenBlade80055
Caps80072
Chovy80055
CoreJJ80070
Doublelift80058
Faker80065
Gumayusi80045
Humanoid80065
Inspired80055
Jankos80062
Jensen80060
Keria80060
Knight80075
Oner80055
Peyz80062
Rekkles80080
Ruler80055
ShowMaker80050
Uzi80068
Vetheo80048
Xiaohu80058
Zeus80070

Mouse Usage Breakdown

The Logitech G Pro X Superlight (and its successor the Superlight 2) dominates LoL pro setups — chosen for its ultralight 61 g frame and wireless reliability for marathon 12-hour practice days.

Logitech G Pro X Superlight
15 pros · 63%
Logitech G Pro X Superlight 2
7 pros · 29%
Zowie EC2
1 pros · 4%
Zowie EC2-C
1 pros · 4%

Why Do LoL Pros Use High DPI?

800 DPI — The Standard

Unlike CS2 where 400 DPI with low sensitivity is the norm, League of Legends pros almost universally use 800 DPI. The game does not require sub-pixel aiming precision — instead, fast cursor movement across a large map, rapid ability cancels, and quick item activations demand a higher baseline tracking speed.

Sensitivity Scale: 0–100

LoL in-game sensitivity uses a 0–100 scale, not a decimal multiplier. Most pros set it between 45–80. Lower values (Gumayusi at 45, Vetheo at 48) favour precise skillshot landing and last-hitting. Higher values (Rekkles at 80, Knight at 75) suit players who prioritise map-wide reaction speed during engages and rotations.

< 45 Sensitivity

Low — Precision Focus

Tight cursor control for skillshot landing and precise CS. Best for mages and marksmen.

45–65 Sensitivity

Mid — Most Pros

Balance of map awareness speed and mechanical precision. Used by Faker (65), Chovy (55), Zeus (70).

65+ Sensitivity

High — Speed Priority

Fast camera control and reaction time. Rekkles (80), Knight (75), Uzi (68).

Frequently Asked Questions

What mouse settings do League of Legends pros use?

Nearly all LoL professionals use 800 DPI. In-game sensitivity is set on a 0–100 scale; most pros sit between 45–80, with the average around 60–65. Unlike FPS games, LoL mouse movement controls camera panning and champion clicks, not aiming, so higher sensitivity values are common.

Why do LoL pros use 800 DPI instead of 400 DPI?

League of Legends is an RTS-style game where fast camera movement across a large map is essential. 800 DPI allows pros to quickly pan to objectives, wards, and teamfights without physically moving the mouse far. In CS2 or Valorant, 400 DPI is standard because precise micro-aiming is the priority; in LoL, map coverage speed matters more.

What in-game sensitivity does Faker use in League of Legends?

Faker uses 800 DPI with 65 in-game sensitivity (on the 0–100 scale), giving an effective parameter of 520 eDPI. He runs a 1920×1080 resolution at 240 Hz. Faker's settings have remained relatively consistent throughout his career, favouring moderate sensitivity for reliable cursor control.

Does LoL sensitivity work the same as CS2 sensitivity?

No. League of Legends uses a 0–100 sensitivity scale for mouse movement speed. This is not directly comparable to CS2 or Valorant (which use decimal multipliers like 1.0–3.0). In LoL, sensitivity affects how fast the camera edge-scrolls and how responsive click-drag actions feel, rather than crosshair aiming.

What monitor refresh rate do LoL pros use?

Most LCK and LEC professionals play at 240 Hz, which reduces motion blur during fast champion abilities and teamfights. Some veterans (Rekkles, ShowMaker, Doublelift, Bjergsen) still use 144 Hz monitors. League of Legends is not as demanding on refresh rate as FPS games, so 144 Hz remains competitive at the pro level.

Settings sourced from player streams, LCK/LEC/LCS/LPL broadcast overlays, and team hardware announcements. Settings may change between splits — check the LoL hub for the latest team news and roster updates.